CVE-2004-1539 json
Halo: Combat Evolved 1.05 and earlier allows remote game servers to cause a denial of service (client crash) via a long value in a game ser…
published 2004-12-31 21 y ago modified 2026-06-16 4 mo ago also EUVD-2004-1533
- cvss
- 5.0
- version 2.0, NVD
- cisa kev
- Not listed
- not in CISA's catalog
- epss
- 3.4%
- EPSS 3.4% chance of exploitation in 30 days, percentile 88%
- public exploits
- 1
- Exploit-DB
Summary
Halo: Combat Evolved 1.05 and earlier allows remote game servers to cause a denial of service (client crash) via a long value in a game server reply, which triggers a NULL dereference.
Patch / fix
- secunia.com/advisories/13273 advisory
Timeline
- First public exploit (EDB-651)
- Published
Exploit prediction
3.38% chance of exploitation in the next 30 days, higher than 88% of all scored CVEs (FIRST EPSS, 2026-11-08).
Exploits and checks
- EDB-651 Halo 1.05 - Broadcast Client Crash dos, 2004-11-22
- securityfocus.com http://www.securityfocus.com/bid/11724 referenced PoC, tagged "exploit" by a source, unverified
CVSS scores
| assigned by | version | score | vector |
|---|---|---|---|
| NVD | 2.0 | 5.0 | AV:N/AC:L/Au:N/C:N/I:N/A:P |
References
-
secunia.com
/advisories/13273
third-party-advisory, patch, vendor-advisory
-
securityfocus.com
/bid/11724
vdb-entry, exploit
-
exchange.xforce.ibmcloud.com
/vulnerabilities/18196
vdb-entry
-
marc.info
/?l=bugtraq&m=110114770406920&w=2
mailing-list
Sources
- CVE List CVE-2004-1539
- NVD CVE-2004-1539
Fencer Vulns keeps one entry per vulnerability: the CVE id wins, then GHSA, and records that alias each other are merged, except that two CVEs always keep separate entries. The same data is available as JSON.