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Fencer Vulns
critical 10.0

CVE-2004-0608 in the critical feed json

The Unreal Engine, as used in DeusEx 1.112fm and earlier, Devastation 390 and earlier, Mobile Forces 20000 and earlier, Nerf Arena Blast 1.…

published 2004-06-30 22 y ago modified 2026-06-16 4 mo ago also EUVD-2004-0607

cvss
10.0
version 2.0, NVD
cisa kev
Not listed
not in CISA's catalog
epss
73.5%
EPSS 73.5% chance of exploitation in 30 days, percentile 99.4%
public exploits
5
Metasploit, Exploit-DB

Summary

The Unreal Engine, as used in DeusEx 1.112fm and earlier, Devastation 390 and earlier, Mobile Forces 20000 and earlier, Nerf Arena Blast 1.2 and earlier, Postal 2 1337 and earlier, Rune 107 and earlier, Tactical Ops 3.4.0 and earlier, Unreal 1 226f and earlier, Unreal II XMP 7710 and earlier, Unreal Tournament 451b and earlier, Unreal Tournament 2003 2225 and earlier, Unreal Tournament 2004 before 3236, Wheel of Time 333b and earlier, and X-com Enforcer, allows remote attackers to execute arbitrary code via a UDP packet containing a secure query with a long value, which overwrites memory.

Patch / fix

Timeline

  1. First public exploit (Metasploit exploit/linux/games/ut2004_secure)
  2. Published

Exploit prediction

73.54% chance of exploitation in the next 30 days, higher than 99.4% of all scored CVEs (FIRST EPSS, 2026-11-08).

Exploits and checks

CVSS scores

assigned by version score vector
NVD 2.0 10.0 AV:N/AC:L/Au:N/C:C/I:C/A:C

References

Sources

Fencer Vulns keeps one entry per vulnerability: the CVE id wins, then GHSA, and records that alias each other are merged, except that two CVEs always keep separate entries. The same data is available as JSON.