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Fencer Vulns
high 7.8

CVE-2026-25546 json

Godot MCP is vulnerable to Command Injection via unsanitized projectPath

published 2026-02-04 9 mo ago modified 2026-06-17 4 mo ago also GHSA-8jx2-rhfh-q928 , EUVD-2026-5327

cvss
7.8
version 3.1, CNA
cisa kev
Not listed
not in CISA's catalog
epss
1.0%
EPSS 1.0% chance of exploitation in 30 days, percentile 61%
public exploits
0
none known

Summary

Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.

Patch / fix

  • npm @coding-solo/godot-mcp 0.1.1
  • coding-solo godot_mcp 0.1.1

CISA SSVC

Exploitation
none
Automatable
no
Technical impact
total
Assessed
9 mo ago

Exploit prediction

0.95% chance of exploitation in the next 30 days, higher than 61% of all scored CVEs (FIRST EPSS, 2026-11-08).

CVSS scores

assigned by version score vector
CNA 3.1 7.8 CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
GitHub 3.1 7.8 CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H

Affected packages

ecosystem package affected fixed in
npm @coding-solo/godot-mcp
<0.1.1
0.1.1

Affected products

  • Coding-Solo godot-mcp

Classification

Weakness
  • CWE-78 Improper Neutralization of Special Elements used in an OS Command

References

Sources

Fencer Vulns keeps one entry per vulnerability: the CVE id wins, then GHSA, and records that alias each other are merged, except that two CVEs always keep separate entries. The same data is available as JSON.