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Fencer Vulns
medium 4.8

CVE-2026-107692 json

War Thunder Account Impersonation

published 2026-10-20 19 d ago modified 2026-10-22 17 d ago also EUVD-2026-105305

cvss
4.8
version 3.1, CNA
cisa kev
Not listed
not in CISA's catalog
epss
0.1%
EPSS 0.1% chance of exploitation in 30 days, percentile 3%
public exploits
0
none known

Summary

The War Thunder game client transmits its authentication bearer token (auth_jwt) in the very first data packet after the TCP handshake, using only LZ4 compression rather than encryption. An attacker positioned on the network path can passively intercept and decompress this packet to reveal the plaintext JSON payload. This vulnerability allows for temporary authenticated impersonation, enabling an attacker to access game services and certain user data (such as email address and displayed phone number) as the affected user. While this allows for unauthorized access to gameplay, it does not facilitate full account takeover, as it cannot be used to modify account security settings, change passwords, bypass two-factor authentication for account management, or access financial information.

Patch / fix

  • Gaijin Entertainment War Thunder 2.59.0.9

CISA SSVC

Exploitation
none
Automatable
no
Technical impact
partial
Assessed
19 d ago

Exploit prediction

0.14% chance of exploitation in the next 30 days, higher than 3% of all scored CVEs (FIRST EPSS, 2026-11-08).

CVSS scores

assigned by version score vector
CISA ADP 3.1 4.8 CVSS:3.1/AV:N/AC:H/PR:N/UI:N/S:U/C:L/I:L/A:N
CNA 3.1 4.8 CVSS:3.1/AV:N/AC:H/PR:N/UI:N/S:U/C:L/I:L/A:N

Affected products

  • Gaijin Entertainment War Thunder

Classification

Weakness
  • CWE-319 Cleartext Transmission of Sensitive Information

References

Sources

Fencer Vulns keeps one entry per vulnerability: the CVE id wins, then GHSA, and records that alias each other are merged, except that two CVEs always keep separate entries. The same data is available as JSON.