CVE-2021-32238 json
Epic Games / Psyonix Rocket League <=1.95 is affected by Buffer Overflow.
published 2021-05-18 5 y ago modified 2026-06-17 4 mo ago also EUVD-2021-19095
- cvss
- 7.8
- version 3.1, NVD
- cisa kev
- Not listed
- not in CISA's catalog
- epss
- 2.1%
- EPSS 2.1% chance of exploitation in 30 days, percentile 81%
- public exploits
- 0
- none known
Summary
Epic Games / Psyonix Rocket League <=1.95 is affected by Buffer Overflow. Stack-based buffer overflow occurs when Rocket League handles UPK object files that can result in code execution and denial of service scenario.
Exploit prediction
2.08% chance of exploitation in the next 30 days, higher than 81% of all scored CVEs (FIRST EPSS, 2026-11-08).
Exploits and checks
- zeroscience.mk https://www.zeroscience.mk/en/vulnerabilities/ZSL-2021-5651.php referenced PoC, tagged "exploit" by a source, unverified
CVSS scores
| assigned by | version | score | vector |
|---|---|---|---|
| NVD | 3.1 | 7.8 | CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H |
| NVD | 2.0 | 9.3 | AV:N/AC:M/Au:N/C:C/I:C/A:C |
Classification
- Weakness
-
- CWE-787 Out-of-bounds Write
References
-
zeroscience.mk
/en/vulnerabilities/ZSL-2021-5651.php
exploit, third-party-advisory
-
exchange.xforce.ibmcloud.com
/vulnerabilities/201129
vdb-entry, vendor-advisory
-
zeroscience.mk
/en/vulnerabilities/
third-party-advisory
Sources
- CVE List CVE-2021-32238
- NVD CVE-2021-32238
Fencer Vulns keeps one entry per vulnerability: the CVE id wins, then GHSA, and records that alias each other are merged, except that two CVEs always keep separate entries. The same data is available as JSON.