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Fencer Vulns
medium 4.0

CVE-2008-7011 json

The Unreal engine, as used in Unreal Tournament 3 1.3, Unreal Tournament 2003 and 2004, Dead Man's Hand, Pariah, WarPath, Postal2, and Shad…

published 2009-08-19 17 y ago modified 2026-06-16 4 mo ago also EUVD-2008-6970

cvss
4.0
version 2.0, NVD
cisa kev
Not listed
not in CISA's catalog
epss
2.2%
EPSS 2.2% chance of exploitation in 30 days, percentile 82%
public exploits
1
Exploit-DB

Summary

The Unreal engine, as used in Unreal Tournament 3 1.3, Unreal Tournament 2003 and 2004, Dead Man's Hand, Pariah, WarPath, Postal2, and Shadow Ops, allows remote authenticated users to cause a denial of service (server exit) via multiple file downloads from the server, which triggers an assertion failure when the Closing flag in UnChan.cpp is set.

Timeline

  1. First public exploit (EDB-32386)
  2. Published

Exploit prediction

2.17% chance of exploitation in the next 30 days, higher than 82% of all scored CVEs (FIRST EPSS, 2026-11-08).

Exploits and checks

  • EDB-32386 Unreal Engine - 'UnChan.cpp' Failed Assertion Remote Denial of Service dos, 2008-09-16
  • securityfocus.com http://www.securityfocus.com/bid/31205 referenced PoC, tagged "exploit" by a source, unverified
  • archives.neohapsis.com http://archives.neohapsis.com/archives/fulldisclosure/2008-09/0321.html referenced PoC, tagged "exploit" by a source, unverified

CVSS scores

assigned by version score vector
NVD 2.0 4.0 AV:N/AC:L/Au:S/C:N/I:N/A:P

Classification

Weakness
  • CWE-399 Resource Management Errors

References

Sources

Fencer Vulns keeps one entry per vulnerability: the CVE id wins, then GHSA, and records that alias each other are merged, except that two CVEs always keep separate entries. The same data is available as JSON.